The glTF model of “Polly” does not animate correctly

Description of the problem

The project “Polly” seems to have been created to introduce all new features of glTF 2.0.

However, I tried project_polly.gltf displayed in three.js + glTF Loader, skinning animation seems not to be displayed correctly.
I do not know if this is a model problem or a viewer problem.
(Because it is not displayed correctly even with Babylon.js, it may be a problem on the model side.)

Three.js + glTF Loader + project_polly.gltf result:

Three.js version
  • Dev
  • r87
  • All of them
  • Chrome
  • Firefox
  • Internet Explorer
  • All of them
  • Windows
  • macOS
  • Linux
  • Android
  • iOS
Hardware Requirements (graphics card, VR Device, …)

ThinkPad X260 (HD Graphics 520) + Windows 10 + Chrome 61

/ping @donmccurdy
/cc @UX3D-nopper

Author: Fantashit

2 thoughts on “The glTF model of “Polly” does not animate correctly

  1. There is another issue with morph targets (#12368) also. Will try to resolve that first and then see where we’re at with Polly, as the other issue is probably simpler.

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