Shadow problems with THREE.DirectionalLight and THREE.MeshBasicMaterial

Hi everybody!

i want to upgrade three.js to R73 in my current project. Unfortunately, i’m getting strange shadows casted by a THREE.DirectionalLight on a THREE.MeshBasicMaterial. Check out the following screenshots:

three.js R72 👍
shadow_r72

three.js R73 👎
shadow_r73

As you can see, the shadow in R73 is totally black.

OS: OS X Yosemite 10.10.5
GPU: AMD Radeon R9 M295X 4096 MB
Browser: Chrome 46.0.2490.86 (64-bit)

Author: Fantashit

1 thought on “Shadow problems with THREE.DirectionalLight and THREE.MeshBasicMaterial

  1. Was trying to get softer shadows and then discovered a trick of using emissive color on the object receiving the shadow. This might help someone.

Comments are closed.