Hi, I wonder how can I use the lookAt() method with a TextGeometry.
I saw only a hack for positioning a text:
var centerOffset = -0.5 * ( textGeo.boundingBox.max.x - textGeo.boundingBox.min.x ); textMesh1.position.x = centerOffset;
But If I use
lookAt() with text object It rotates from the bottom-left.
TextGeometry in a
Object3D does not help either.. or at least I failed..
Im also interested in setting base point for other geometries.
Thanks for helping..