.readRenderTargetPixels
seems broken on Safari.
Error: WebGL: INVALID_ENUM: readPixels: invalid type
The bug can be reproduced on the official example: https://threejs.org/examples/webgl_read_float_buffer.html
Three.js version
- Dev
- r101
- …
Browser
- All of them
- Chrome
- Firefox
- Internet Explorer
- Safari 11.1.1
OS
- All of them
- Windows
- macOS
- Linux
- Android
- iOS
Hey, it looks like they are already working on a fix🎉
https://bugs.webkit.org/show_bug.cgi?id=171432#c3