Describe the bug
I tried the sample KHR_materials_variants extension of
However, when I switch the Variant from
beach, Normal does not seem to be correct.
- Go to https://threejs.org/examples/?q=variant#webgl_loader_gltf_variants
- Switch the Variant from
- Look at the logo on the side of the shoe.
Since this model refers to the same
normal.jpg, the expected behavior is that the unevenness will not change.
- Device: MacBook Air
- OS: Windows 10 (BootCamp)
- Browser: Chrome 87.0.4280.141
- Three.js version: r124