Hey im rigging and animating my character with mixamo…then i import them to blender via FBX …i then export them to js with your exporter (tried every exporter …every).
The result is here:
it always looks distorted like this and i cant seem to understand it…its always the hands…Is it because the number of bones. mixamo has 16 or sth. and the marine_anim from the examples more then 50.
Please help a brother out…after three days im at the end of my wisdom|tinkering