Description of the problem
FBX File displayed correctly in Microsoft 3D viewer:
and wrong with ThreeJS ( https://discoverthreejs.com/apps/loader/ )
Three.js version
Version of https://discoverthreejs.com/apps/loader/
Browser
- All of them
- Chrome
- Firefox
- Internet Explorer
OS
- All of them
- Windows
- macOS
- Linux
- Android
- iOS
The FBXLoader is still very useful for anybody working with DCC tools that don’t have glTF exporters, since it allows quick prototyping. It’s quite frustrating to have to export to FBX and then convert to glTF – for large models this process may take several minutes and prototyping often involves making many small changes. Also, as I mentioned above, the loader works fine with files from most major FBX exporters.
My recommendation when using a DCC tool that only exports FBX is to use FBX for development and glTF for production.