[io_three] Use object origin for exporting

I’m currently working on a game with a lot of models which I create in Blender and export using the io_three addon. I store all of them in the same file and the same scene.

When I export them using the addon the vertices in the exported file are relative to the scene’s center. As far as I’ve seen there’s no option to make them relative to the object’s origin which is very important for my game, because players can place models with their mouse cursor, that’s why I need the origin.

Please add a checkbox on the export screen to enable that. 🐱 🙏

Author: Fantashit

1 thought on “[io_three] Use object origin for exporting

  1. Same issue for me using r87 and Blender 2.79, ( with scene and hierarchy checked) was fixed issue by reverting blender addon back to the exporter used in r79 but still using threejs r87 for the rendering.

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