hi,
I’m a newer for THREE.js,and also a newer for 3d engine.
I recently found that,the rotate method of camera disappeared,
so my old codes don’t work now,
I found a new method but not exactly know how to use it,
so,How to rotate a camera,by degree or radius,for now.
thanks a lot.
p.s.
nice to meet everyone here,it’s such a perfect engine,
but there’re just very few documents,articles or courses in Chinese,
I’m doing some translate works, and start writing an introduce,
any suggestion will be helpful.
thanks again.
If you’re talking about the removal of
camera.target
what you need to do now iscamera.lookAt( scene.position )
or any other point you want the camera to look at in the render loop.Otherwise, if it’s just rotating the camera, you can easily do
camera.rotate.y = 90 * Math.PI / 180
.Math.PI / 180
converts a degrees into radians.