I’ve been trying to disable frustum culling by setting the frustumCulled flag to false on objects that should be always visible even if they are beyond the camera far plane.
But for me it seems that the frustumCulled flag doesn’t have any effect. Or have I totally missed something elementary around the topic? (I didn’t find much examples of how this flag should be used.)
Here is a simple example for demonstration:
I think that the blue cube should be visible all the time…