FBX loader problem with transparency

Description of the problem

When importing FBX, some transparency information is lost.

Using the FBX loader example from Threejs.org site, just loading different model. Model at pearl_walk.fbx to http://webglworkshop.com/fbx/standing_idle.fbx

Looks like this

Should look like this (from PlayCanvas) Note: PlayCanvas uses “Alpha to coverage”

or this (from SketchFab)

Three.js version
  • Dev
  • r65
  • All of them
  • All of them
  • Windows
  • macOS
  • Linux
  • Android
  • iOS

Author: Fantashit

1 thought on “FBX loader problem with transparency

  1. I’ve tested this with the latest dev version and the transparency map is now loaded correctly.

    There’s still some issues (the black cutting off part of her hair and hair cutting off her shirt), which I was able to nearly completely fix by setting parameters.alphaTest to ~0.4.

    I’m not sure that this should be added to the loader though – it might be something that is more model specific and should be left up to the user.


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