Describe the bug
Models loaded on desktop and mobile (android) don’t have the same look. On android, everything is shiny
To Reproduce
I have found this Reddit post, with a good example from 11 months ago that still displays badly on Android https://www.reddit.com/r/threejs/comments/fsms6d/gltf_roughness_texture_inverted_on_mobile/
Expected behavior
Both desktop and android should display the same
Example
Model from the reddit post above:
https://welvt43di5csz8w33jig9a-on.drv.tw/PLANE2/
Platform:
- Device: Google Pixel 4
- OS: Android
- Browser: Chrome
- Three.js version: r124
This was fixed in r126: #21205