I am trying to understand if I can use
THREE.PathControls to animate camera position in this scenario: basically I have a
startPosition and an
endPosition and the animation should be on a straight line without changing the orientation of the camera.
I also need to be notified when the animation ends with an event in order to set up a few other things.
THREE.PathControls the right component to use or three.js has something which is a better fit for this task?