Since I have no previous experience with 3D I run in to some problems that might be common knowledge to you 3D pro’s ;).
I have a wide variety of scene sizes (800×600, 1200×100 etc.).
What formula can I use to make sure that an object with a z position of 0 and a width and height that is the same as the scene fills up the entire scene.
E.g.: Object Mesh A is 1200×100 and is on Z position 0. The scene is 1200×100 as well. The camera is on z position 1500. What is the FOV to make the object fill the scene?
Something along the line of ((A / B ) * C) is what I’m looking for :D.
Infinite amount of kudos to whoever is brilliant enough to answer my question 🙂