Blender Exporter never forgets animations

Description of the problem

Blender Exporter three.js/utils/exporters/blender/addons/io_three seems to be storing animation information even after it was cleared from Blender.

Here is a screen capture showing the problem: https://www.youtube.com/watch?v=Kf6ybeomp0A

Steps:

  • Open a rigged model in Blender
  • With Makehuman, load and retarget a .bvh file
  • Export > Three.js (.json)
  • .json file animation array now contains 1 animation
  • So far, so good

Issue 1

  • Back to Blender, clear animation data, all key frames are gone
  • Export > Three.js (.json)
  • All key frames are back
  • .json file animation array still contains 1 animation

Issue 2

  • Back to Blender, clear animation data again
  • With Makehuman, load and retarget different .bvh file
  • Export > Three.js (.json)
  • .json file animation array now contains 2 animations
Three.js version
  • Dev
  • r82
OS
  • Windows – Blender 2.78
  • Mac OS – Blender 2.77

Author: Fantashit

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