Blender exporter can’t handle Cycles Node Setup

Description of the problem

When exporting a model which was build with the Cycles Engine the “images” property
is empty in the json file.

When using a simple cube and add a material / texture image with the Blender Engine,
the “images” property is set and ThreeJS can handle it correctly.

So the exporter would need some love to handle Cycles Node System as well i guess?!

Three.js version
  • Dev
  • r87
  • All of them
  • Chrome
  • Firefox
  • Internet Explorer
  • All of them
  • Windows
  • macOS
  • Linux
  • Android
  • iOS
Hardware Requirements (graphics card, VR Device, …)

Author: Fantashit

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