Description of the problem
When exporting a model which was build with the Cycles Engine the “images” property
is empty in the json file.
When using a simple cube and add a material / texture image with the Blender Engine,
the “images” property is set and ThreeJS can handle it correctly.
So the exporter would need some love to handle Cycles Node System as well i guess?!
Three.js version
- Dev
- r87
- …
Browser
- All of them
- Chrome
- Firefox
- Internet Explorer
OS
- All of them
- Windows
- macOS
- Linux
- Android
- iOS
If it helps any, the Blender glTF exporter does work with Cycles, although you need to use the PBR cycles nodes that ship with the exporter. (and then import with THREE.GLTFLoader)