Binary FBX file fails to animate, whereas ASCII version works perfectly.

Hi,

I’m using the FBX loader to load a simple animation of a dice cup. It is very animation with no bones/skeletons. I exported ASCII and binary versions from 3DS Max.

Both the ASCII and the binary version of the file load fine, but only the ASCII version animates.

I’ve attached the fbx file here.
cup.zip

The loader reports:
THREE.FBXLoader: FBX binary version: 7300

Thanks for your help,

Steve.

Three.js version
  • Dev
  • r89
Browser
  • All of them
  • Chrome
  • Firefox
  • Internet Explorer
OS
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  • Windows
  • macOS
  • Linux
  • Android
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Hardware Requirements (graphics card, VR Device, …)

ALL

Author: Fantashit

1 thought on “Binary FBX file fails to animate, whereas ASCII version works perfectly.

  1. The animation is playing fine for me. Please make sure you are using the latest version of the FBXLoader from the dev branch.

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